The announcement and unveiling of this, one of the most impressive gaming devices happened on the 24th of August some 14 years ago in the year 2000. The location was Japan, and in front of an eager crowd of reporters and enthusiasts, the manufacturers unveiled the GBA to the world. Game boy advance came as a sequel to the previous version game boy color, which at the time of unveiling was still in production. In fact, it had such an extensive production schedule that the introduction of GBA to the market came much later.
The presentation that day began with the Nintendo vice president discussing the company milestones, including notably passing the hundred million sales mark for the game boy devices line. Through all this, all everyone wanted to see was the new device, and when it came out from his pocket, it did not disappoint. The GBA came with a simple and straightforward design that surprised everyone, pleasantly. It has small on and off buttons, and four action buttons.
The buttons were A, B and L, R shoulder buttons. This was partly due to the company commitment to creating simple yet complete hardware. This was the design and functionality direction they company decided to take going into the future. Many had expected a 3D system, but the vice chairman explained that they had opted for a system which could perform 2D functions perfectly as opposed to doing too many things. The release date was set for the following year, about six months later, retailing at a price of 9800 yen. The gaming device came with 10 games.
The roots of GBA for iOS
It came with a 32 bit central processing unit, which was complemented by another 8 bit system that runs simultaneously. It also featured a reflective 2.9 inch screen, based on a white panel screen. It ran 240 by 160 pixels, and was able to display 32000 colors. The CPU has multiple tracks which produce PCM stereo sound. For gamers that want to enjoy this experience on their iPhone, GBA for iOS is the only simulator in the market today for the game boy advance.